- SUPER SMASH FLASH 2 BETA SNOKIDDO UPDATE
- SUPER SMASH FLASH 2 BETA SNOKIDDO PORTABLE
- SUPER SMASH FLASH 2 BETA SNOKIDDO CODE
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SUPER SMASH FLASH 2 BETA SNOKIDDO UPDATE
Please note that this is a minor update and does not contain any new character content or final smashes (next significant update will be labeled 1.1.0), however we did sneak in Sandbag Basketball and Crystal Smash Mode for you guys 😉īrowser players can play the latest update now on our SSF2 page.ĭesktop players will receive an auto-update notification upon opening the game, or they may download the game directly from our downloads page. Version 1.0.3.1 fixes a good number of lingering issues since the last update, including some of the changes we’ve debuted at Super Smash Con. We’ve just released update 1.0.3 1.0.3.1 for SSF2 Beta! We hope that those who haven’t visited here before will stick around, lots of updates are on the way! This will give you guys a solution to meet halfway, allowing you to play SSF2 straight from these flash drives on school computers.
SUPER SMASH FLASH 2 BETA SNOKIDDO PORTABLE
We hear you!Īs a fix, in the coming days (very near future – we’re talkin’ like within 72 hours) the downloads page will be updated with a portable version of SSF2 Beta and instructions to load it to a flash drive. Unfortunately, this being said, with yesterday’s hotfix, a pretty large issue has come up for those who play SSF2 at school, as many schools have our site blocked. Thus, we have programmed a message to superimpose on all sites hosting the current version. Not cool.īottom line, these sites cannot continue to have such high traffic.
SUPER SMASH FLASH 2 BETA SNOKIDDO CODE
We’ve also found a few instances where the game had code added to it that was malicious that ran in the background. With the original SSF2 Beta update, we tried to be nice with a logo on startup saying to only play on but it was just removed when uploaded to these sites. These sites have managed to steal 66% of the traffic that plays SSF2 in the browser with mostly old versions of the game that do not have functional online mode and/or current balance changes/bug fixes, have ripped the legal disclaimer and the credits out, and these sites make money in the process. SSF2 is designed to be free, and sites that rip our protection mechanisms out of it to host it behind forced video ads (you know the ones – where you have to wait for the video to end before the game will load) and other scumbaggy/shady revenue streams put the future of the game at risk and cause slews of other problems. This mechanism is in place so that sites don’t profit off of Super Smash Flash 2, and so that players are always playing the newest, untampered, version of the game. Some fans that play on external sites have noticed that a time bomb we’ve setup within the game has gone off, displaying a message on top of the game telling players to play on McLeodGaming only.